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ORB Skill

All ORBs are characterized by individual skills that interact with opponents. The classification of individual Orbs depends on distinct skills that each Orb possesses. Each skill has unique characteristics and causes different effects on an opponent or enemy.
  • The skill names below indicate 'effects', and the actual names will be applied differently in the game.
  • The specific values listed below are for initial balance design. These values are written to provide an example, and will be updated as the game balance is adjusted.
Skill
Description
Splash
Damages enemies near the target with additional splash damage.
Speed
Increases attack speed.
Power
Increases attack damage.
Toxic
Deals damage over time per second.
Slow
Slows down movement speed.
Stun
Has a chance to stun the enemy.
Random
Targets random enemies with greatly increased damage.
Hammer
Deals additional damages for a percentage of the target's current health.
Mining
Gains additional mana at regular intervals.
Rich
Deals additional damages for a percentage of current mana
Link
Gains bonus attack speed proportional to the number of adjacent orbs of the same skill.
Arrow
Deals additional critical damage every 5 attacks.
Laser
Attacks enemies in a straight line with a laser every set number of times.
Acid
Deals additional stackable damage per second to the target.
Light
Increases attack speed of nearby orbs.
WarDrum
Increases attack of nearby orbs.